Originally seen on Planetizen.com, this article by Steven Snell tugs on my heart strings. How can we create a humane (or, as the article refers to it, a human(e)) city? What does it mean to be a human(e) environment?
Read the article here: http://www.planetizen.com/node/87396?utm_source=newswire&utm_medium=email&utm_campaign=news-07212016
Background: I’m an urban and regional planning student considering a new framework for planning and designing our cities….
I’ve broken human communities into 4 layers:
Each layer has 2 sectors:
Habitat describes all physical things that are either (1) built or (2) natural Biota includes (1) wildlife (e.g. flora, fauna, microbes, fungi, etc.) and (2) humankind Society is made up of our (1) communities and (2) institutions (i.e. social norms) BUT….
Cycles describes “things” that are moving, and the act of moving them. BUT I’M NOT SURE HOW TO BREAK DOWN “CYCLES” INTO TWO COMPONENT SECTORS…
I’ve had a couple ideas in the past……
A. Infrastructure (essentially the same thing as networks but new name)
B. Stocks + Flows
or something else? I’m having a super hard time and would really appreciate any input!
Essentially, it would need to cover resources as commodities (when left alone, a resource would be a part of habitat, only when it’s harvested would it be a part of cycles); energy; waste; water; trade; industry; economic activity (“economy” used to be a part of cycles, where industry and jobs would be categorized; although I currently have “economy” as a part of institutions…)